Custom Tokens
Usage
To use a custom token, place <CUSTOMxxx> in the text, where xxx is an unpadded
integer.
Custom tokens 0-9 are used by BioWare and should not be used. Other reserved codes are also used. The restricted codes are 777, 2001-4, 9323-4, 9611-4, 9711-4, 13220-5, 14220-5, 14320-5, 14420-5 and 77101-9.
Custom tokens do not work for creatures or map notes.
Refer to page ff_i_token for token functions.
The tokenaliases.2da from the ff_core.hak will add named aliases to custom tokens.
Tokens
Token |
Value |
Alias |
Description |
|---|---|---|---|
|
|
|
close |
|
|
|
black / blackish |
|
|
|
red |
|
|
|
green |
|
|
|
yellow |
|
|
|
blue |
|
|
|
magenta |
|
|
|
cyan |
|
|
|
grey |
|
|
|
dark red |
|
|
|
dark green |
|
|
|
dark yellow |
|
|
|
dark blue |
|
|
|
dark magenta |
|
|
|
dark cyan |
|
|
|
Default color |
|
|
Color to indicate a bug |
|
|
|
Color to indicate a point of attention |
|
|
|
Color to indicate success |
|
|
|
Color to indicate failure |
|
|
|
Color to indicate simple information |
|
|
|
Color to indicate debug message |
|
|
|
Color of combat messages |
|
|
|
Color of feedback messages |
|
|
|
Color of magic related messages |
|
|
|
When saving the game |
|
|
|
Color of saving throw messages |
|
|
|
Color of skill check messages |
|
|
|
When pausing or unpausing |
|
|
|
Color of player’s name |
|
|
|
Color of another’s player name |
|
|
|
Color of acid damage |
|
|
|
Color of cold damage |
|
|
|
Color of divine damage |
|
|
|
Color of electrical damage |
|
|
|
Color of fire damage |
|
|
|
Color of magical damage |
|
|
|
Color of negative damage |
|
|
|
Color of positive damage |
|
|
|
Color of magical damage |
|
|
|
|
|
|
|
Automatic Values
Tokens with automatic values such as <Him/Her> are documented on the NWN Wiki.
References