ff_i_player
Player functions.
Helpers that operate on the player connection rather than the PC creature: camera, UI, client data, and boot utilities.
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int GetPlayerCount()
Return the number of players.
Source code
// @code
// -----------------------------------------------------------------------------
//! @brief Return the number of players
int GetPlayerCount();
int GetPlayerCount()
{
int nCount = 0;
object oPC = GetFirstPC();
while (GetIsObjectValid(oPC))
{
nCount += 1;
oPC = GetNextPC();
}
return nCount;
}