ff_i_random
Random and dice roll functions.
Helpers for dice notation (e.g. 2d6+3), weighted random selection,
and random element picking from arrays.
-
int RollDiceFromString(string sRoll = "d6()")
- Parameters:
sRoll – A mathematical equation that supports d6() syntax.
Return a dice roll from an evaluated string.
Source code
// @code
#include "ff_i_consts"
// -----------------------------------------------------------------------------
//! @brief Return a dice roll from an evaluated string
//! @param sRoll A mathematical equation that supports d6() syntax.
int RollDiceFromString(string sRoll = "d6()");
int RollDiceFromString(string sRoll = "d6()")
{
object oModule = GetModule();
if (sRoll == "")
sRoll = "d6()";
DeleteLocalInt(oModule, RETVAL);
string sScript = "SetLocalInt(GetModule(), \"RETVAL\", " + sRoll + ");";
ExecuteScriptChunk(sScript, oModule);
int nAmount = GetLocalInt(oModule, RETVAL);
DeleteLocalInt(oModule, RETVAL);
return nAmount;
}